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Searched refs:out_fragment_shader_code (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcMultipleContextsTests.cpp76 const glw::GLchar*& out_geometry_shader_code, const glw::GLchar*& out_fragment_shader_code);
346 const glw::GLchar*& out_fragment_shader_code) in getShaders() argument
553 out_fragment_shader_code = fragmenty_shader_code; in getShaders()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp601 … getPassThroughFragmentShaderCode(samplerType sampler_type, std::string& out_fragment_shader_code);
617 std::string& out_fragment_shader_code);
DesextcTextureCubeMapArraySampling.cpp2121 std::string& out_fragment_shader_code) in getPassThroughFragmentShaderCode() argument
2151 out_fragment_shader_code = stream.str(); in getPassThroughFragmentShaderCode()
2487 std::string& out_fragment_shader_code) in getSamplingFragmentShaderCode() argument
2556 out_fragment_shader_code = stream.str(); in getSamplingFragmentShaderCode()