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Searched refs:out_vs_id (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp833 const glw::GLchar** xfb_varyings, const unsigned int& n_xfb_varyings, glw::GLuint* out_vs_id, in buildProgram() argument
846 if (out_vs_id != DE_NULL) in buildProgram()
850 *out_vs_id = gl.createShader(GL_VERTEX_SHADER); in buildProgram()
853 gl.attachShader(*out_po_id, *out_vs_id); in buildProgram()
856 gl.shaderSource(*out_vs_id, 1 /* count */, &vs_body_raw_ptr, DE_NULL /* length */); in buildProgram()
917 …const glw::GLuint so_ids[] = { (out_vs_id != DE_NULL) ? *out_vs_id : 0, (out_tc_id != DE_NULL) ? *… in buildProgram()
Dgl4cShaderSubroutineTests.hpp249 glw::GLuint* out_vs_id, glw::GLuint* out_tc_id, glw::GLuint* out_te_id,