Searched refs:outputComponentSize (Results 1 – 1 of 1) sorted by relevance
488 const size_t outputComponentSize = toFloat && !toHalf ? 4 : 2; in CopyXYZ10W2ToXYZWFloatVertexData() local502 uint8_t *offsetOutput = output + (i * outputComponentSize * componentCount); in CopyXYZ10W2ToXYZWFloatVertexData()505 (packedValue >> redShift) & rgbMask, offsetOutput + (0 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()507 (packedValue >> greenShift) & rgbMask, offsetOutput + (1 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()509 (packedValue >> blueShift) & rgbMask, offsetOutput + (2 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()511 (packedValue >> alphaShift) & alphaMask, offsetOutput + (3 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()521 const size_t outputComponentSize = toHalf ? 2 : 4; in CopyXYZ10ToXYZWFloatVertexData() local534 uint8_t *offsetOutput = output + (i * outputComponentSize * componentCount); in CopyXYZ10ToXYZWFloatVertexData()537 (packedValue >> redShift) & rgbMask, offsetOutput + (0 * outputComponentSize)); in CopyXYZ10ToXYZWFloatVertexData()539 (packedValue >> greenShift) & rgbMask, offsetOutput + (1 * outputComponentSize)); in CopyXYZ10ToXYZWFloatVertexData()[all …]