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Searched refs:outputMatrix (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DMatrixLoadTest.cpp40 angle::Mat4 outputMatrix; in TEST_P() local
45 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
48 EXPECT_EQ(testMatrix, outputMatrix); in TEST_P()
59 angle::Mat4 outputMatrix; in TEST_P() local
64 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
67 EXPECT_EQ(testMatrix, outputMatrix); in TEST_P()
71 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
73 EXPECT_EQ(angle::Mat4(), outputMatrix); in TEST_P()
81 angle::Mat4 outputMatrix; in TEST_P() local
94 glGetFloatv(matrixType, outputMatrix.data()); in TEST_P()
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DMatrixBuiltinsTest.cpp47 angle::Mat4 outputMatrix; in TEST_P() local
48 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
51 EXPECT_TRUE(testMatrix.nearlyEqual(0.00001f, outputMatrix)); in TEST_P()
68 angle::Mat4 outputMatrix; in TEST_P() local
69 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
72 EXPECT_TRUE(testMatrix.nearlyEqual(0.00001f, outputMatrix)); in TEST_P()
89 angle::Mat4 outputMatrix; in TEST_P() local
90 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
93 EXPECT_TRUE(testMatrix.nearlyEqual(0.00001f, outputMatrix)); in TEST_P()
112 angle::Mat4 outputMatrix; in TEST_P() local
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DMatrixMultTest.cpp38 angle::Mat4 outputMatrix; in TEST_P() local
43 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
46 EXPECT_EQ(angle::Mat4(), outputMatrix); in TEST_P()
56 angle::Mat4 outputMatrix; in TEST_P() local
64 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
67 EXPECT_EQ(angle::Mat4::Translate(angle::Vector3(2.0f, 0.0f, 0.0f)), outputMatrix); in TEST_P()
71 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P()
74 EXPECT_EQ(angle::Mat4(), outputMatrix); in TEST_P()