Searched refs:outputMatrix (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/tests/gl_tests/gles1/ |
D | MatrixLoadTest.cpp | 40 angle::Mat4 outputMatrix; in TEST_P() local 45 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 48 EXPECT_EQ(testMatrix, outputMatrix); in TEST_P() 59 angle::Mat4 outputMatrix; in TEST_P() local 64 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 67 EXPECT_EQ(testMatrix, outputMatrix); in TEST_P() 71 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 73 EXPECT_EQ(angle::Mat4(), outputMatrix); in TEST_P() 81 angle::Mat4 outputMatrix; in TEST_P() local 94 glGetFloatv(matrixType, outputMatrix.data()); in TEST_P() [all …]
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D | MatrixBuiltinsTest.cpp | 47 angle::Mat4 outputMatrix; in TEST_P() local 48 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 51 EXPECT_TRUE(testMatrix.nearlyEqual(0.00001f, outputMatrix)); in TEST_P() 68 angle::Mat4 outputMatrix; in TEST_P() local 69 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 72 EXPECT_TRUE(testMatrix.nearlyEqual(0.00001f, outputMatrix)); in TEST_P() 89 angle::Mat4 outputMatrix; in TEST_P() local 90 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 93 EXPECT_TRUE(testMatrix.nearlyEqual(0.00001f, outputMatrix)); in TEST_P() 112 angle::Mat4 outputMatrix; in TEST_P() local [all …]
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D | MatrixMultTest.cpp | 38 angle::Mat4 outputMatrix; in TEST_P() local 43 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 46 EXPECT_EQ(angle::Mat4(), outputMatrix); in TEST_P() 56 angle::Mat4 outputMatrix; in TEST_P() local 64 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 67 EXPECT_EQ(angle::Mat4::Translate(angle::Vector3(2.0f, 0.0f, 0.0f)), outputMatrix); in TEST_P() 71 glGetFloatv(GL_MODELVIEW_MATRIX, outputMatrix.data()); in TEST_P() 74 EXPECT_EQ(angle::Mat4(), outputMatrix); in TEST_P()
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