Searched refs:outputTypeToGLString (Results 1 – 6 of 6) sorted by relevance
172 …<< "layout(" << outputTypeToGLString(m_emitTestSpec.primitiveTopology) << ", max_vertices = " << (… in shaderGeometry()
203 …<< "layout(" << outputTypeToGLString(m_outputType) << ", max_vertices = " << calcOutputVertices(m_… in shaderGeometry()
167 std::string outputTypeToGLString (const vk::VkPrimitiveTopology& outputType);
331 std::string outputTypeToGLString (const VkPrimitiveTopology& outputType) in outputTypeToGLString() function
144 std::string outputTypeToGLString (rr::GeometryShaderOutputType outputType) in outputTypeToGLString() function289 …str << "layout(" << outputTypeToGLString(outputType) << ", max_vertices = " << calcOutputVertices(… in genGeometrySource()390 …str << "layout(" << outputTypeToGLString(outputType) << ", max_vertices = " << (emitCountA+emitCou… in genGeometrySource()
105 std::string outputTypeToGLString (const VkPrimitiveTopology& outputType) in outputTypeToGLString() function2688 …<< "layout("<<outputTypeToGLString (m_parametersGraphic.primitiveTopology)<<", max_vertices = 16) … in initPrograms()