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Searched refs:pSrc1 (Results 1 – 3 of 3) sorted by relevance

/external/llvm-project/llvm/test/Transforms/InterleavedAccess/AArch64/
Dbinopshuffles.ll98 define <4 x float> @twosrc(<8 x float>* %pSrc1, <8 x float>* %pSrc2) {
115 %wide.vec = load <8 x float>, <8 x float>* %pSrc1, align 4
125 define <4 x float> @twosrc2(<8 x float>* %pSrc1, <8 x float>* %pSrc2) {
142 %wide.vec = load <8 x float>, <8 x float>* %pSrc1, align 4
/external/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/
Dblend_jit.cpp595 Value* pSrc1 = LOAD(pBlendContext, {0, SWR_BLEND_CONTEXT_src1}); in Create() local
596 pSrc1->setName("src1"); in Create()
629 src1[i] = LOAD(pSrc1, {0, i}); in Create()
/external/llvm-project/llvm/test/CodeGen/Thumb2/
Dmve-float32regloops.ll1570 define arm_aapcs_vfpcc void @fms(float* nocapture readonly %pSrc1, float* nocapture readonly %pSrc2…
1613 %pSrc1.addr.0 = phi float* [ %add.ptr, %while.end ], [ %pSrc1, %entry ]
1620 %pSrc1.addr.119 = phi float* [ %pSrc1.addr.0, %do.body ], [ %add.ptr, %while.body ]
1624 %1 = bitcast float* %pSrc1.addr.119 to <4 x float>*
1632 %add.ptr = getelementptr inbounds float, float* %pSrc1.addr.119, i32 4