Searched refs:pUserClipBuffer (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | rasterizer.cpp | 132 newWorkDesc.pUserClipBuffer = newClipBuffer; in RasterizeLine() 134 float* pOldBuffer = workDesc.pUserClipBuffer; in RasterizeLine() 216 float* pOldBuffer = workDesc.pUserClipBuffer; in RasterizeLine() 342 newWorkDesc.pUserClipBuffer = workDesc.pUserClipBuffer; in RasterizeTriPoint()
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D | context.h | 85 float* pUserClipBuffer; member 99 float* pUserClipBuffer; member
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D | binner.cpp | 246 float* pUserClipBuffer) in ProcessUserClipDist() argument 280 *(pUserClipBuffer++) = baryCoeff[e]; in ProcessUserClipDist() 1189 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 3 * sizeof(float)); in BinTrianglesImpl() 1191 state.backendState, pa, triIndex, &desc.pTriBuffer[12], desc.pUserClipBuffer); in BinTrianglesImpl() 1558 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 3 * sizeof(float)); in BinPostSetupPointsImpl() 1564 desc.pUserClipBuffer[3 * i + 0] = 0.0f; in BinPostSetupPointsImpl() 1565 desc.pUserClipBuffer[3 * i + 1] = 0.0f; in BinPostSetupPointsImpl() 1566 desc.pUserClipBuffer[3 * i + 2] = dists[i]; in BinPostSetupPointsImpl() 1859 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 2 * sizeof(float)); in BinPostSetupLinesImpl() 1861 state.backendState, pa, primIndex, &desc.pTriBuffer[12], desc.pUserClipBuffer); in BinPostSetupLinesImpl()
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D | backend_impl.h | 61 float* pUserClipBuffer, in ComputeUserClipMask() argument 71 simdscalar vA = _simd_broadcast_ss(pUserClipBuffer++); in ComputeUserClipMask() 72 simdscalar vB = _simd_broadcast_ss(pUserClipBuffer++); in ComputeUserClipMask() 73 simdscalar vC = _simd_broadcast_ss(pUserClipBuffer++); in ComputeUserClipMask() 807 work.pUserClipBuffer,
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D | backend_singlesample.cpp | 138 work.pUserClipBuffer, in BackendSingleSample()
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D | backend.cpp | 340 work.pUserClipBuffer, in BackendNullPS()
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D | backend_sample.cpp | 155 work.pUserClipBuffer, in BackendSampleRate()
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D | rasterizer_impl.h | 938 triDesc.pUserClipBuffer = workDesc.pUserClipBuffer;
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