Searched refs:parselib (Results 1 – 25 of 29) sorted by relevance
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18 "../externals/oboe/samples/parselib/src/main/cpp",24 "../externals/oboe/samples/parselib/src/main/cpp/stream/FileInputStream.cpp",25 "../externals/oboe/samples/parselib/src/main/cpp/stream/InputStream.cpp",26 "../externals/oboe/samples/parselib/src/main/cpp/stream/MemInputStream.cpp",27 "../externals/oboe/samples/parselib/src/main/cpp/wav/AudioEncoding.cpp",28 "../externals/oboe/samples/parselib/src/main/cpp/wav/WavChunkHeader.cpp",29 "../externals/oboe/samples/parselib/src/main/cpp/wav/WavFmtChunkHeader.cpp",30 "../externals/oboe/samples/parselib/src/main/cpp/wav/WavRIFFChunkHeader.cpp",31 "../externals/oboe/samples/parselib/src/main/cpp/wav/WavStreamReader.cpp",
1 **parselib**6 (Oboe) **parselib** contains facilities for reading and loading audio data from streams. Streams ca…8 **parselib** is written in C++ and is intended to be called from Android native code. It is impleme…13 ## **parselib** project structure
25 fReader = std::make_unique<parselib::WavStreamReader>(&fMemInputStream); in OboeAudioPlayer()108 std::unique_ptr<parselib::WavStreamReader> fReader;109 parselib::MemInputStream fMemInputStream;
19 # Pull in parselib20 set (PARSELIB_DIR ../../../../parselib)66 parselib
20 # Pull in parselib21 set (PARSELIB_DIR ../../../../parselib)
18 namespace parselib { namespace
21 namespace parselib {
20 namespace parselib { namespace
21 namespace parselib { namespace
19 namespace parselib {
19 namespace parselib { namespace
23 namespace parselib {
30 namespace parselib {
24 namespace parselib { namespace
38 parselib target60 parselib
38 void loadSampleData(parselib::WavStreamReader* reader);
24 include ':parselib'
8 …tion resources as WAV data. This is parsed and loaded (by routines in **parselib**) into memory bl…51 * **parselib**