Searched refs:perVertexPointVertex (Results 1 – 1 of 1) sorted by relevance
2253 std::string perVertexPointVertex = m_vertex; in init() local2257 commonUtils::replaceToken("<CLIP_DISTANCE>", "1.0", perVertexPointVertex); in init()2258 commonUtils::replaceToken("<CULL_DISTANCE>", "1.0", perVertexPointVertex); in init()2259 …eplaceToken("<VERTEX_COLOR>", "vec4(float(gl_VertexID) / 3, 0.0, 0.0, 1.0)", perVertexPointVertex); in init()2264 validationPoint.shaders.push_back(VertexSource(perVertexPointVertex)); in init()