Searched refs:perpendicular_to_p2_p0 (Results 1 – 1 of 1) sorted by relevance
550 SkPoint perpendicular_to_p2_p0 = (p2 - p0); in colrv1_configure_skpaint() local551 … perpendicular_to_p2_p0 = SkPoint::Make(perpendicular_to_p2_p0.y(), -perpendicular_to_p2_p0.x()); in colrv1_configure_skpaint()552 line_positions[1] = p0 + SkVectorProjection((p1 - p0), perpendicular_to_p2_p0); in colrv1_configure_skpaint()