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Searched refs:pervertexNV (Results 1 – 8 of 8) sorted by relevance

/external/deqp-deps/glslang/Test/
Dspv.fragmentShaderBarycentric2.frag6 layout(location = 0) pervertexNV in float vertexIDs[3];
Dspv.fragmentShaderBarycentric.frag4 layout(location = 0) pervertexNV in vertices {
/external/deqp-deps/glslang/glslang/Include/
DTypes.h537 pervertexNV = false; in clearInterpolation()
599 bool pervertexNV : 1; variable
646 return centroid || patch || sample || pervertexNV; in isAuxiliary()
651 bool isPervertexNV() const { return pervertexNV; } in isPervertexNV()
785 return pervertexNV && isPipeInput(); in isArrayedIo()
2136 if (qualifier.pervertexNV) in getCompleteString()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DParseHelper.cpp582 type.getQualifier().pervertexNV) || in isIoResizeArray()
5701 if (src.pervertexNV) in mergeObjectLayoutQualifiers()
5702 dst.pervertexNV = true; in mergeObjectLayoutQualifiers()
Dglslang.m41232 parseContext.globalCheck($1.loc, "pervertexNV");
1237 $$.qualifier.pervertexNV = true;
Dglslang.y1237 $$.qualifier.pervertexNV = true;
Dglslang_tab.cpp6070 (yyval.interm.type).qualifier.pervertexNV = true; in yyparse()
/external/deqp-deps/glslang/SPIRV/
DGlslangToSpv.cpp8433 if (symbol->getQualifier().pervertexNV) { in getSymbolId()