Searched refs:pipelineDesc (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | UtilsVk.cpp | 1444 const vk::GraphicsPipelineDesc *pipelineDesc, in setupProgram() argument 1460 ASSERT(isCompute != (vsShader && pipelineDesc)); in setupProgram() 1492 *pipelineDesc, gl::AttributesMask(), gl::ComponentTypeMask(), &descPtr, &helper)); in setupProgram() 2021 vk::GraphicsPipelineDesc pipelineDesc; in clearFramebuffer() local 2022 pipelineDesc.initDefaults(contextVk); in clearFramebuffer() 2023 pipelineDesc.setCullMode(VK_CULL_MODE_NONE); in clearFramebuffer() 2024 pipelineDesc.setColorWriteMasks(0, gl::DrawBufferMask(), gl::DrawBufferMask()); in clearFramebuffer() 2025 pipelineDesc.setSingleColorWriteMask(params.colorAttachmentIndexGL, params.colorMaskFlags); in clearFramebuffer() 2026 pipelineDesc.setRasterizationSamples(framebuffer->getSamples()); in clearFramebuffer() 2027 pipelineDesc.setRenderPassDesc(framebuffer->getRenderPassDesc()); in clearFramebuffer() [all …]
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D | UtilsVk.h | 477 const vk::GraphicsPipelineDesc *pipelineDesc,
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D | vk_helpers.h | 2501 const GraphicsPipelineDesc &pipelineDesc, in getGraphicsPipeline() argument 2510 contextVk, pipelineDesc.getRenderPassDesc(), &compatibleRenderPass)); in getGraphicsPipeline() 2531 pipelineDesc, descPtrOut, pipelineOut); in getGraphicsPipeline()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_render_utils.mm | 661 RenderPipelineDesc pipelineDesc; 664 renderPassDesc.populateRenderPipelineOutputDesc(&pipelineDesc.outputDescriptor); 665 pipelineDesc.rasterizationType = RenderPipelineRasterization::Disabled; 666 pipelineDesc.inputPrimitiveTopology = kPrimitiveTopologyClassPoint; 668 return pipelineDesc; 675 mtl::RenderPipelineDesc &pipelineDesc) 677 RenderPipelineDesc xfbPipelineDesc = RenderPipelineDesc(pipelineDesc); 680 renderPassDesc.populateRenderPipelineOutputDesc(&pipelineDesc.outputDescriptor); 1216 mtl::RenderPipelineDesc &pipelineDesc) 1221 pipelineDesc); [all …]
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D | ProgramMtl.h | 150 const mtl::RenderPipelineDesc &pipelineDesc, 189 const mtl::RenderPipelineDesc &pipelineDesc); 192 const mtl::RenderPipelineDesc &pipelineDesc);
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D | ProgramMtl.mm | 1158 const mtl::RenderPipelineDesc &pipelineDesc, 1168 mMetalRenderPipelineCache.getRenderPipelineState(context, pipelineDesc); 1182 &mVertexShaderVariants[pipelineDesc.rasterizationType]; 1184 pipelineDesc.rasterizationEnabled() 1185 ? &mFragmentShaderVariants[pipelineDesc.emulateCoverageMask] 1194 ANGLE_TRY(updateUniformBuffers(context, cmdEncoder, pipelineDesc)); 1199 ANGLE_TRY(updateXfbBuffers(context, cmdEncoder, pipelineDesc)); 1308 const mtl::RenderPipelineDesc &pipelineDesc) 1530 const mtl::RenderPipelineDesc &pipelineDesc) 1535 if (pipelineDesc.rasterizationEnabled() || !glState.isTransformFeedbackActiveUnpaused() ||
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D | mtl_render_utils.h | 577 mtl::RenderPipelineDesc &pipelineDesc); 683 mtl::RenderPipelineDesc &pipelineDesc);
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