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Searched refs:pipelineDesc (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp1444 const vk::GraphicsPipelineDesc *pipelineDesc, in setupProgram() argument
1460 ASSERT(isCompute != (vsShader && pipelineDesc)); in setupProgram()
1492 *pipelineDesc, gl::AttributesMask(), gl::ComponentTypeMask(), &descPtr, &helper)); in setupProgram()
2021 vk::GraphicsPipelineDesc pipelineDesc; in clearFramebuffer() local
2022 pipelineDesc.initDefaults(contextVk); in clearFramebuffer()
2023 pipelineDesc.setCullMode(VK_CULL_MODE_NONE); in clearFramebuffer()
2024 pipelineDesc.setColorWriteMasks(0, gl::DrawBufferMask(), gl::DrawBufferMask()); in clearFramebuffer()
2025 pipelineDesc.setSingleColorWriteMask(params.colorAttachmentIndexGL, params.colorMaskFlags); in clearFramebuffer()
2026 pipelineDesc.setRasterizationSamples(framebuffer->getSamples()); in clearFramebuffer()
2027 pipelineDesc.setRenderPassDesc(framebuffer->getRenderPassDesc()); in clearFramebuffer()
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DUtilsVk.h477 const vk::GraphicsPipelineDesc *pipelineDesc,
Dvk_helpers.h2501 const GraphicsPipelineDesc &pipelineDesc, in getGraphicsPipeline() argument
2510 contextVk, pipelineDesc.getRenderPassDesc(), &compatibleRenderPass)); in getGraphicsPipeline()
2531 pipelineDesc, descPtrOut, pipelineOut); in getGraphicsPipeline()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_render_utils.mm661 RenderPipelineDesc pipelineDesc;
664 renderPassDesc.populateRenderPipelineOutputDesc(&pipelineDesc.outputDescriptor);
665 pipelineDesc.rasterizationType = RenderPipelineRasterization::Disabled;
666 pipelineDesc.inputPrimitiveTopology = kPrimitiveTopologyClassPoint;
668 return pipelineDesc;
675 mtl::RenderPipelineDesc &pipelineDesc)
677 RenderPipelineDesc xfbPipelineDesc = RenderPipelineDesc(pipelineDesc);
680 renderPassDesc.populateRenderPipelineOutputDesc(&pipelineDesc.outputDescriptor);
1216 mtl::RenderPipelineDesc &pipelineDesc)
1221 pipelineDesc);
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DProgramMtl.h150 const mtl::RenderPipelineDesc &pipelineDesc,
189 const mtl::RenderPipelineDesc &pipelineDesc);
192 const mtl::RenderPipelineDesc &pipelineDesc);
DProgramMtl.mm1158 const mtl::RenderPipelineDesc &pipelineDesc,
1168 mMetalRenderPipelineCache.getRenderPipelineState(context, pipelineDesc);
1182 &mVertexShaderVariants[pipelineDesc.rasterizationType];
1184 pipelineDesc.rasterizationEnabled()
1185 ? &mFragmentShaderVariants[pipelineDesc.emulateCoverageMask]
1194 ANGLE_TRY(updateUniformBuffers(context, cmdEncoder, pipelineDesc));
1199 ANGLE_TRY(updateXfbBuffers(context, cmdEncoder, pipelineDesc));
1308 const mtl::RenderPipelineDesc &pipelineDesc)
1530 const mtl::RenderPipelineDesc &pipelineDesc)
1535 if (pipelineDesc.rasterizationEnabled() || !glState.isTransformFeedbackActiveUnpaused() ||
Dmtl_render_utils.h577 mtl::RenderPipelineDesc &pipelineDesc);
683 mtl::RenderPipelineDesc &pipelineDesc);