Searched refs:pixelEdgeNdx (Results 1 – 1 of 1) sorted by relevance
2465 for (int pixelEdgeNdx = 0; pixelEdgeNdx < 4; ++pixelEdgeNdx) in calculateTriangleCoverage() local2467 const int pixelEdgeEnd = (pixelEdgeNdx + 1) % 4; in calculateTriangleCoverage()2469 if (lineLineIntersect(startPos, endPos, corners[pixelEdgeNdx], corners[pixelEdgeEnd])) in calculateTriangleCoverage()2608 for (int pixelEdgeNdx = 0; pixelEdgeNdx < 4; ++pixelEdgeNdx) in calculateUnderestimateTriangleCoverage() local2610 const int pixelEdgeEnd = (pixelEdgeNdx + 1) % 4; in calculateUnderestimateTriangleCoverage()2612 if (lineLineIntersect(startPos, endPos, pixelCorners[pixelEdgeNdx], pixelCorners[pixelEdgeEnd])) in calculateUnderestimateTriangleCoverage()