Searched refs:pixelShaderConstantF (Results 1 – 2 of 2) sorted by relevance
284 pixelShaderConstantF[startRegister + i][0] = constantData[i * 4 + 0]; in setPixelShaderConstantF()285 pixelShaderConstantF[startRegister + i][1] = constantData[i * 4 + 1]; in setPixelShaderConstantF()286 pixelShaderConstantF[startRegister + i][2] = constantData[i * 4 + 2]; in setPixelShaderConstantF()287 pixelShaderConstantF[startRegister + i][3] = constantData[i * 4 + 3]; in setPixelShaderConstantF()743 Renderer::setPixelShaderConstantF(0, pixelShaderConstantF[0], pixelShaderConstantsFDirty); in bindShaderConstants()
105 float pixelShaderConstantF[sw::FRAGMENT_UNIFORM_VECTORS][4]; member in es2::Device