Searched refs:poolData (Results 1 – 2 of 2) sorted by relevance
48 static void set_thread_local_memory_pool(MemoryPool* poolData) {49 pthread_setspecific(get_pthread_key(), poolData);
209 void updatePoolData(slot_t slotId, std::weak_ptr<C2BufferQueueBlockPoolData> poolData) { in updatePoolData() argument213 mSlotId2PoolData[slotId] = std::move(poolData); in updatePoolData()241 auto poolData = pair.second.lock(); in migrateLocalBuffers() local242 if (!poolData) { in migrateLocalBuffers()250 slot_t newSlot = poolData->migrate(producer->getBase(), mGenerationToBeMigrated, in migrateLocalBuffers()263 newSlotId2PoolData[newSlot] = std::move(poolData); in migrateLocalBuffers()613 auto poolData = std::make_shared<C2BufferQueueBlockPoolData>( in fetchGraphicBlock() local616 mTrackedGraphicBuffers.updatePoolData(slot, poolData); in fetchGraphicBlock()617 *block = _C2BlockFactory::CreateGraphicBlock(std::move(allocation), std::move(poolData)); in fetchGraphicBlock()