Searched refs:posAttrLocation (Results 1 – 1 of 1) sorted by relevance
2134 GLuint posAttrLocation = glGetAttribLocation(program, "position"); in TEST_P() local2135 glEnableVertexAttribArray(posAttrLocation); in TEST_P()2148 glVertexAttribPointer(posAttrLocation, 2, GL_FLOAT, GL_FALSE, 0, in TEST_P()