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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayStencilAttachments.cpp378 glw::GLint posAttrib = -1; in buildAndUseProgram() local
383 posAttrib = gl.getAttribLocation(m_program_id, "vertex_position"); in buildAndUseProgram()
386 if (posAttrib == -1) in buildAndUseProgram()
391 gl.vertexAttribPointer(posAttrib, 4, GL_FLOAT, GL_FALSE, 0, 0); in buildAndUseProgram()
394 gl.enableVertexAttribArray(posAttrib); in buildAndUseProgram()