Searched refs:position1 (Results 1 – 9 of 9) sorted by relevance
358 CFX_PointF& position1 = vertex1.position; in DrawGouraud() local361 GetScanlineIntersect(y, position1, position2, &inter_x[nIntersects]); in DrawGouraud()365 float y_dist = (y - position1.y) / (position2.y - position1.y); in DrawGouraud()
645 … private void swap(byte[] fieldTypes, List<Field> fields, int position1, int position2) {646 byte tempType = fieldTypes[position1];647 fieldTypes[position1] = fieldTypes[position2];650 Field tempField = fields.set(position1, fields.get(position2));
264 const tcu::IVec2 position1 = packet.position + tcu::IVec2(1, 0); in shadeFragments() local269 …const tcu::Vec4 texColor1 = m_texture.getPixel(de::clamp((position1.x() * position1.y()), 0, m_te… in shadeFragments()
330 position1 := position379 add(ruleStatement, position1)
3958 Transliterator.Position position1 = new Transliterator.Position(1, 0, 0, 0);3960 assertNotEquals("2 different positions are not equal", position1, position2);3961 …assertNotEquals("2 different positions have different hash codes", position1.hashCode(), position2…3963 assertEquals("2 positions are equal", position1, position3);3964 … assertEquals("2 positions have the same hash codes", position1.hashCode(), position3.hashCode());
3961 Transliterator.Position position1 = new Transliterator.Position(1, 0, 0, 0);3963 assertNotEquals("2 different positions are not equal", position1, position2);3964 …assertNotEquals("2 different positions have different hash codes", position1.hashCode(), position2…3966 assertEquals("2 positions are equal", position1, position3);3967 … assertEquals("2 positions have the same hash codes", position1.hashCode(), position3.hashCode());
1329 …const tcu::Vec4 position1 = basePosition + tcu::Vec4(deFloatCos(angle), -deFloatSin(angle), 0.0f,… in shadePrimitives() local1335 output.EmitVertex(position1, 0.0f, &fragColor, packets[packetNdx].primitiveIDIn); in shadePrimitives()1551 …const tcu::Vec4 position1 = vertex->position + tcu::Vec4(deFloatCos(l_angle+0.1f) * l_radius, … in shadePrimitives() local1561 output.EmitVertex(position1, 0.0f, &baseColor, packets[packetNdx].primitiveIDIn); in shadePrimitives()
392 position1 := position412 add(ruleAsmFile, position1)
META-INF/ META-INF/MANIFEST.MF META-INF/LICENSE.txt META ...