Searched refs:postion (Results 1 – 9 of 9) sorted by relevance
5 public private(set) var postion: Int32 variable12 self.postion = position16 let vtable = postion - bb.read(def: Int32.self, position: Int(postion)) in offset()25 return directString(at: offset + postion) in string()44 return directRead(of: T.self, offset: o + postion) in readBuffer<T: Scalar>()66 let o = o + postion in union<T: FlatBufferObject>()85 o += postion in vector()95 o += postion in vector()
5 public private(set) var postion: Int32 variable9 self.postion = position13 let r = bb.read(def: T.self, position: Int(o + postion)) in readBuffer<T: Scalar>()
29 var postion: Int32 { get } variable53 return mutate(value: value, o: index + postion) in mutate<T: Scalar>()74 return mutate(value: value, o: index + postion) in mutate<T: Scalar>()
275 int postion = tempStr.indexOf(":"); in getInputData() local276 if (postion > -1) { in getInputData()277 attr = tempStr.substring(0, postion).trim(); in getInputData()278 body = tempStr.substring(postion + 1).trim(); in getInputData()
278 int postion = tempStr.indexOf(":"); in getInputData() local279 if (postion > -1) { in getInputData()280 attr = tempStr.substring(0, postion).trim(); in getInputData()281 body = tempStr.substring(postion + 1).trim(); in getInputData()
98 var vec: Vec? { let o = __t.offset(4); return o == 0 ? nil : Vec(__t.bb, o: o + __t.postion) }170 … var vec: Vec2? { let o = __t.offset(4); return o == 0 ? nil : Vec2( __t.bb, o: o + __t.postion) }
116 … test3: MyGame.Example.Test { return MyGame.Example.Test(_accessor.bb, o: _accessor.postion + 26) }341 …ssor.offset(4); return o == 0 ? nil : MyGame.Example.Vec3(_accessor.bb, o: o + _accessor.postion) }365 …o == 0 ? nil : MyGame.Example.Monster(_accessor.bb, o: _accessor.indirect(o + _accessor.postion)) }370 …rn o == 0 ? nil : MyGame.Example.Stat(_accessor.bb, o: _accessor.indirect(o + _accessor.postion)) }417 …== 0 ? nil : MyGame.InParentNamespace(_accessor.bb, o: _accessor.indirect(o + _accessor.postion)) }
342 bufferDefinition postion; member in glcts::TextureCubeMapArraySamplingTest::bufferCollection
3540 buffer = &buffers.postion; in setupSharedStorageBuffer()4095 …postion.init(gl, (glw::GLsizeiptr)(position_buffer_data.size() * sizeof(glw::GLfloat)), &position_…5120 buffer = &buffers.postion;