Searched refs:prepare_fragment_shader (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.hpp | 1478 std::string prepare_fragment_shader(typename TestCaseBase<API>::TestShaderType tested_shader_type, 1633 std::string prepare_fragment_shader(typename TestCaseBase<API>::TestShaderType tested_shader_type, 1874 std::string prepare_fragment_shader(typename TestCaseBase<API>::TestShaderType tested_shader_type, 2119 …const std::string prepare_fragment_shader(const typename TestCaseBase<API>::TestShaderType& input_… 2304 std::string prepare_fragment_shader(typename TestCaseBase<API>::TestShaderType tested_shader_type,
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D | es31cArrayOfArraysTests.cpp | 3752 this->prepare_fragment_shader(tested_shader_type, tested_declaration, tested_snippet); in execute_draw_test() 3786 this->prepare_fragment_shader(tested_shader_type, tested_declaration, tested_snippet); in execute_draw_test() 3918 std::string ExpressionsLength1<API>::prepare_fragment_shader( in prepare_fragment_shader() function in glcts::ArraysOfArrays::ExpressionsLength1 4297 …shader_source = this->prepare_fragment_shader(tested_shader_type, array_declaration, test_snippet); in test_shader_compilation() 4666 …this->prepare_fragment_shader(tested_shader_type, function_definition, function_use, verification); in execute_draw_test() 4700 …this->prepare_fragment_shader(tested_shader_type, function_definition, function_use, verification); in execute_draw_test() 4842 std::string InteractionFunctionCalls1<API>::prepare_fragment_shader( in prepare_fragment_shader() function in glcts::ArraysOfArrays::InteractionFunctionCalls1 6079 this->prepare_fragment_shader(tested_shader_type, uniform_definition, uniform_use); in test_shader_compilation() 6113 this->prepare_fragment_shader(tested_shader_type, uniform_definition, uniform_use); in test_shader_compilation() 6237 std::string InteractionUniforms1<API>::prepare_fragment_shader( in prepare_fragment_shader() function in glcts::ArraysOfArrays::InteractionUniforms1 [all …]
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