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Searched refs:prepare_ps (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_state.c651 prepare_ps(struct NineDevice9 *device, uint8_t shader_changed) in prepare_ps() function
1213 group |= prepare_ps(device, (group & NINE_STATE_PS) != 0); in nine_update_state()