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Searched refs:presentPathSpecified (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DvalidationEGL.cpp537 bool presentPathSpecified = false; in ValidateGetPlatformDisplayCommon() local
624 presentPathSpecified = true; in ValidateGetPlatformDisplayCommon()
811 if (presentPathSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE) in ValidateGetPlatformDisplayCommon()