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/external/virglrenderer/src/
Dvrend_shader.c4574 int prev_num = ctx->key->prev_stage_num_clip_out + ctx->key->prev_stage_num_cull_out; in emit_fs_clipdistance_load() local
4582 if (prev_num > 0) in emit_fs_clipdistance_load()
4583 ndists = prev_num; in emit_fs_clipdistance_load()
4597 if (prev_num > 0) { in emit_fs_clipdistance_load()
4598 if (i >= ctx->key->prev_stage_num_clip_out && i < prev_num) in emit_fs_clipdistance_load()