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/external/mesa3d/src/mesa/vbo/
Dvbo_save_api.c289 struct _mesa_prim *prev_prim = prim_list; in merge_prims() local
296 if (vbo_merge_draws(ctx, true, prev_prim, this_prim)) { in merge_prims()
306 prev_prim++; in merge_prims()
307 if (prev_prim != this_prim) in merge_prims()
308 *prev_prim = *this_prim; in merge_prims()
311 *prim_count = prev_prim - prim_list + 1; in merge_prims()