Searched refs:previousBuffer (Results 1 – 1 of 1) sorted by relevance
900 GLint previousBuffer = 0; in drawQuad() local901 glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &previousBuffer); in drawQuad()911 glBindBuffer(GL_ARRAY_BUFFER, previousBuffer); in drawQuad()922 if (previousBuffer != 0) in drawQuad()927 if (previousBuffer != 0) in drawQuad()929 glBindBuffer(GL_ARRAY_BUFFER, previousBuffer); in drawQuad()