Searched refs:previousRead (Results 1 – 3 of 3) sorted by relevance
267 Surface *previousRead = thread->getCurrentReadSurface(); in wglMakeCurrent() local270 if (previousDraw != surface || previousRead != surface || previousContext != context) in wglMakeCurrent()
471 Surface *previousRead = thread->getCurrentReadSurface(); in MakeCurrent() local475 if (previousDraw != drawSurface || previousRead != readSurface || previousContext != context) in MakeCurrent()586 Surface *previousRead = thread->getCurrentReadSurface(); in ReleaseThread() local595 if (previousDraw != EGL_NO_SURFACE || previousRead != EGL_NO_SURFACE || in ReleaseThread()
130 String previousRead = readValue == null ? null : readValue.getSecond(); in main() local131 if (!Objects.equal(previous, previousRead) || !Objects.equal(birth, birthRead)) { in main()