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Searched refs:prim_is_poly (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.h119 bool prim_is_poly; member
Dswr_state.cpp1716 if (new_prim_is_poly != ctx->poly_stipple.prim_is_poly) { in swr_update_derived()
1718 ctx->poly_stipple.prim_is_poly = new_prim_is_poly; in swr_update_derived()
Dswr_shader.cpp216 ctx->poly_stipple.prim_is_poly; in swr_generate_fs_key()