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Searched refs:process_uniforms (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_base.h169 bool process_uniforms(nir_variable *uniform);
Dsfn_nir.cpp288 if (!impl->process_uniforms(variable)) { in process_declaration()
Dsfn_shader_base.cpp240 bool ShaderFromNirProcessor::process_uniforms(nir_variable *uniform) in process_uniforms() function in r600::ShaderFromNirProcessor