D | gl4cEnhancedLayoutsTests.cpp | 1373 bool checkProgramStage(Program& program, const ProgramInterface& program_interface, Utils::Shader::… in checkProgramStage() argument 1379 const ShaderInterface& interface = program_interface.GetShaderInterface(stage); in checkProgramStage() 1450 …checkMonolithicComputeProgramInterface(Program& program, const ProgramInterface& program_interface, in checkMonolithicComputeProgramInterface() argument 1455 …if (false == checkProgramStage(program, program_interface, Shader::COMPUTE, false, false, true, tr… in checkMonolithicComputeProgramInterface() 1472 …ol checkMonolithicDrawProgramInterface(Program& program, const ProgramInterface& program_interface, in checkMonolithicDrawProgramInterface() argument 1477 …if (false == checkProgramStage(program, program_interface, Shader::VERTEX, true, false, true, true… in checkMonolithicDrawProgramInterface() 1494 bool checkSeparableDrawProgramInterface(Program& program, const ProgramInterface& program_interface, in checkSeparableDrawProgramInterface() argument 1499 if (false == checkProgramStage(program, program_interface, stage, true, true, true, true, stream)) in checkSeparableDrawProgramInterface() 6400 …estBase::prepareAttribLocation(Utils::Program& program, Utils::ProgramInterface& program_interface) in test() argument 6402 Utils::ShaderInterface& si = program_interface.GetShaderInterface(Utils::Shader::VERTEX); in test() [all …]
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