Searched refs:pushConstantsBytes (Results 1 – 2 of 2) sorted by relevance
225 vector<deUint8> pushConstantsBytes; in createPipelineLayout() local226 pushConstants->getBytes(pushConstantsBytes); in createPipelineLayout()228 range.size = static_cast<deUint32>(pushConstantsBytes.size()); in createPipelineLayout()839 vector<deUint8> pushConstantsBytes; in iterate() local840 m_shaderSpec.pushConstants->getBytes(pushConstantsBytes); in iterate()842 const deUint32 size = static_cast<deUint32>(pushConstantsBytes.size()); in iterate()843 const void* data = &pushConstantsBytes.front(); in iterate()
3815 vector<deUint8> pushConstantsBytes; in runAndVerifyDefaultPipeline() local3816 instance.pushConstants.getBuffer()->getBytes(pushConstantsBytes); in runAndVerifyDefaultPipeline()3818 pushConstantRange.size = static_cast<deUint32>(pushConstantsBytes.size()); in runAndVerifyDefaultPipeline()4269 vector<deUint8> pushConstantsBytes; in runAndVerifyDefaultPipeline() local4270 instance.pushConstants.getBuffer()->getBytes(pushConstantsBytes); in runAndVerifyDefaultPipeline()4272 const deUint32 size = static_cast<deUint32>(pushConstantsBytes.size()); in runAndVerifyDefaultPipeline()4273 const void* data = &pushConstantsBytes.front(); in runAndVerifyDefaultPipeline()