Searched refs:q0d (Results 1 – 1 of 1) sorted by relevance
4270 float q0d = q0[0]*rayn_x + q0[1]*rayn_y; in stbtt__ray_intersect_bezier() local4275 float q10d = q1d - q0d; in stbtt__ray_intersect_bezier()4276 float q20d = q2d - q0d; in stbtt__ray_intersect_bezier()4277 float q0rd = q0d - rod; in stbtt__ray_intersect_bezier()