Searched refs:r200UpdateTextureEnv (Results 1 – 1 of 1) sorted by relevance
217 static GLboolean r200UpdateTextureEnv( struct gl_context *ctx, int unit, int slot, GLuint replacear… in r200UpdateTextureEnv() function893 ok = r200UpdateTextureEnv( ctx, i, currslot, replaceunit ); in r200UpdateAllTexEnv()903 ok = r200UpdateTextureEnv( ctx, 0, 0, 0 ); in r200UpdateAllTexEnv()