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Searched refs:radv_shader_binary (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader.h359 struct radv_shader_binary { struct
371 struct radv_shader_binary base; argument
385 struct radv_shader_binary base;
452 const struct radv_shader_binary *binary,
464 struct radv_shader_binary **binary_out);
469 struct radv_shader_binary **binary_out,
Dradv_shader.c1113 const struct radv_shader_binary *binary, in radv_shader_variant_create()
1286 struct radv_shader_binary **binary_out) in shader_variant_compile()
1289 struct radv_shader_binary *binary = NULL; in shader_variant_compile()
1386 struct radv_shader_binary **binary_out) in radv_shader_variant_compile()
1408 struct radv_shader_binary **binary_out, in radv_create_gs_copy_shader()
1429 struct radv_shader_binary *binary = NULL; in radv_create_trap_handler_shader()
Dradv_pipeline_cache.c330 struct radv_shader_binary *binary = calloc(1, entry->binary_sizes[i]); in radv_create_shader_variants_from_pipeline_cache()
362 struct radv_shader_binary *const *binaries) in radv_pipeline_cache_insert_shaders()
Dradv_private.h415 struct radv_shader_binary;
439 struct radv_shader_binary *const *binaries);
2475 struct radv_shader_binary **binary,
Dradv_nir_to_llvm.c4126 struct radv_shader_binary **rbinary, in ac_compile_llvm_module()
4176 struct radv_shader_binary **rbinary, in radv_compile_nir_shader()
4303 struct radv_shader_binary **rbinary, in radv_compile_gs_copy_shader()
4344 struct radv_shader_binary **binary, in llvm_compile_shader()
Dradv_pipeline.c3051 struct radv_shader_binary *binaries[MESA_SHADER_STAGES] = {NULL}; in radv_create_shaders()
3301 struct radv_shader_binary *gs_copy_binary = NULL; in radv_create_shaders()
3324 struct radv_shader_binary *binaries[MESA_SHADER_STAGES] = {NULL}; in radv_create_shaders()
/external/mesa3d/src/amd/compiler/
Daco_interface.h48 struct radv_shader_binary** binary,
Daco_interface.cpp57 struct radv_shader_binary **binary, in aco_compile_shader()
239 *binary = (radv_shader_binary*) legacy_binary; in aco_compile_shader()