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Searched refs:readDepth (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp431 float readDepth = (float)i / std::max(destSize.depth - 1, 1); in Write3DVertices() local
433 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 0], x1, y1, i, u1, v2, readDepth); in Write3DVertices()
434 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 1], x1, y2, i, u1, v1, readDepth); in Write3DVertices()
435 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 2], x2, y1, i, u2, v2, readDepth); in Write3DVertices()
437 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 3], x1, y2, i, u1, v1, readDepth); in Write3DVertices()
438 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 4], x2, y2, i, u2, v1, readDepth); in Write3DVertices()
439 d3d11::SetPositionLayerTexCoord3DVertex(&vertices[i * 6 + 5], x2, y1, i, u2, v2, readDepth); in Write3DVertices()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawImageObjectUtil.hpp84 tcu::ConstPixelBufferAccess readDepth (vk::VkQueue queue,
DvktDrawDepthClampTests.cpp381 …return m_depthTargetImage->readDepth(queue, m_context.getDefaultAllocator(), VK_IMAGE_LAYOUT_TRANS… in draw()
DvktDrawImageObjectUtil.cpp191 tcu::ConstPixelBufferAccess Image::readDepth (vk::VkQueue queue, in readDepth() function in vkt::Draw::Image
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationNoneStageTests.cpp1231 const bool readDepth = readAspect & VK_IMAGE_ASPECT_DEPTH_BIT; in initPrograms() local
1234 { "SUBPASS_INPUT", (readDepth ? "subpassInput" : "usubpassInput") }, in initPrograms()
1235 { "VALUE_TYPE", (readDepth ? "float" : "uint") } in initPrograms()