Searched refs:readRenderTarget11 (Results 1 – 2 of 2) sorted by relevance
314 RenderTarget11 *readRenderTarget11 = GetAs<RenderTarget11>(readRenderTarget); in blitImpl() local315 actualSourceArea.y = readRenderTarget11->getHeight() - sourceArea.y; in blitImpl()353 RenderTarget11 *readRenderTarget11 = GetAs<RenderTarget11>(readRenderTarget); in blitImpl() local354 actualSourceArea.y = readRenderTarget11->getHeight() - sourceArea.y; in blitImpl()
3550 RenderTarget11 *readRenderTarget11 = GetAs<RenderTarget11>(readRenderTarget); in blitRenderbufferRect() local3551 ASSERT(readRenderTarget11); in blitRenderbufferRect()3559 ANGLE_TRY(resolveMultisampledTexture(context, readRenderTarget11, depthBlit, stencilBlit, in blitRenderbufferRect()3578 ASSERT(readRenderTarget11); in blitRenderbufferRect()3579 readTexture = readRenderTarget11->getTexture(); in blitRenderbufferRect()3580 readSubresource = readRenderTarget11->getSubresourceIndex(); in blitRenderbufferRect()3581 readSRV = readRenderTarget11->getBlitShaderResourceView(context).makeCopy(); in blitRenderbufferRect()3585 readSRV = readRenderTarget11->getShaderResourceView(context).makeCopy(); in blitRenderbufferRect()3709 readRenderTarget11->getFormatSet().formatID == in blitRenderbufferRect()