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Searched refs:readRenderTarget11 (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFramebuffer11.cpp314 RenderTarget11 *readRenderTarget11 = GetAs<RenderTarget11>(readRenderTarget); in blitImpl() local
315 actualSourceArea.y = readRenderTarget11->getHeight() - sourceArea.y; in blitImpl()
353 RenderTarget11 *readRenderTarget11 = GetAs<RenderTarget11>(readRenderTarget); in blitImpl() local
354 actualSourceArea.y = readRenderTarget11->getHeight() - sourceArea.y; in blitImpl()
DRenderer11.cpp3550 RenderTarget11 *readRenderTarget11 = GetAs<RenderTarget11>(readRenderTarget); in blitRenderbufferRect() local
3551 ASSERT(readRenderTarget11); in blitRenderbufferRect()
3559 ANGLE_TRY(resolveMultisampledTexture(context, readRenderTarget11, depthBlit, stencilBlit, in blitRenderbufferRect()
3578 ASSERT(readRenderTarget11); in blitRenderbufferRect()
3579 readTexture = readRenderTarget11->getTexture(); in blitRenderbufferRect()
3580 readSubresource = readRenderTarget11->getSubresourceIndex(); in blitRenderbufferRect()
3581 readSRV = readRenderTarget11->getBlitShaderResourceView(context).makeCopy(); in blitRenderbufferRect()
3585 readSRV = readRenderTarget11->getShaderResourceView(context).makeCopy(); in blitRenderbufferRect()
3709 readRenderTarget11->getFormatSet().formatID == in blitRenderbufferRect()