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Searched refs:realDepth (Results 1 – 1 of 1) sorted by relevance

/external/OpenCL-CTS/test_common/gl/
Dhelpers.cpp763 GLint realWidth, realHeight, realDepth; in ReadGLTexture() local
766 glGetTexLevelParameteriv( glTarget, 0, GL_TEXTURE_DEPTH, &realDepth ); in ReadGLTexture()
768 realDepth = (realDepth) ? realDepth : 1; in ReadGLTexture()
822 outBytes = realWidth * realHeight * realDepth * 4 in ReadGLTexture()