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Searched refs:real_wm (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c3459 int real_wm = dst_reg->Register.WriteMask >> io->swizzle_offset; in reswizzle_dest() local
3463 if (real_wm & (1 << i)) in reswizzle_dest()