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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderInvariance.cpp2907 const float* ref_iteration_vertex_data = in verifyResultData() local
3111 if (!isTriangleDefinedInVertexDataSet(base_triangle_data, ref_iteration_vertex_data, in verifyResultData()