Searched refs:referenceProgram (Results 1 – 1 of 1) sorted by relevance
888 glu::ShaderProgram referenceProgram(renderContext, referenceSources); in iterate() local889 if (!referenceProgram.isOk()) in iterate()891 m_testCtx.getLog() << referenceProgram; in iterate()894 gl.useProgram(referenceProgram.getProgram()); in iterate()895 gl.uniform1i(gl.getUniformLocation(referenceProgram.getProgram(), "sampler"), 0); in iterate()899 renderTexturedQuad(referenceProgram.getProgram()); in iterate()