Searched refs:reference_layer_size (Results 1 – 1 of 1) sorted by relevance
5308 glw::GLuint reference_layer_size = m_reference_size / s_texture_depth; in CheckData() local5314 glw::GLuint refIdx = i % reference_layer_size; in CheckData()5315 …glw::GLuint refLayerIdx = (i / (reference_layer_size * s_block_3d_size * s_block_3d_size)) % s_tex… in CheckData()5316 if (m_reference[refLayerIdx * reference_layer_size + refIdx] != m_result[i]) in CheckData()5320 << DataToString(reference_layer_size, &(m_reference[refLayerIdx * reference_layer_size])) in CheckData()5322 …<< DataToString(reference_layer_size, &(m_result[i % reference_layer_size])) << ". Texture target … in CheckData()