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Searched refs:refineAlignment (Results 1 – 14 of 14) sorted by relevance

/external/llvm-project/llvm/test/CodeGen/PowerPC/
DMMO-flags-assertion.ll3 ; void llvm::MachineMemOperand::refineAlignment(const llvm::MachineMemOperand*):
/external/llvm/include/llvm/CodeGen/
DMachineMemOperand.h195 void refineAlignment(const MachineMemOperand *MMO);
DSelectionDAGNodes.h1084 void refineAlignment(const MachineMemOperand *NewMMO) {
1085 MMO->refineAlignment(NewMMO);
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachineMemOperand.h281 void refineAlignment(const MachineMemOperand *MMO);
DSelectionDAGNodes.h1382 void refineAlignment(const MachineMemOperand *NewMMO) {
1383 MMO->refineAlignment(NewMMO);
DSelectionDAG.h1824 cast<TargetMemSDNode>(E)->refineAlignment(MMO);
/external/llvm-project/llvm/include/llvm/CodeGen/
DMachineMemOperand.h289 void refineAlignment(const MachineMemOperand *MMO);
DSelectionDAGNodes.h1332 void refineAlignment(const MachineMemOperand *NewMMO) {
1333 MMO->refineAlignment(NewMMO);
/external/llvm/lib/CodeGen/SelectionDAG/
DSelectionDAG.cpp4810 cast<AtomicSDNode>(E)->refineAlignment(MMO); in getAtomic()
4997 cast<MemIntrinsicSDNode>(E)->refineAlignment(MMO); in getMemIntrinsicNode()
5120 cast<LoadSDNode>(E)->refineAlignment(MMO); in getLoad()
5223 cast<StoreSDNode>(E)->refineAlignment(MMO); in getStore()
5293 cast<StoreSDNode>(E)->refineAlignment(MMO); in getTruncStore()
5348 cast<MaskedLoadSDNode>(E)->refineAlignment(MMO); in getMaskedLoad()
5377 cast<MaskedStoreSDNode>(E)->refineAlignment(MMO); in getMaskedStore()
5404 cast<MaskedGatherSDNode>(E)->refineAlignment(MMO); in getMaskedGather()
5440 cast<MaskedScatterSDNode>(E)->refineAlignment(MMO); in getMaskedScatter()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/
DSelectionDAG.cpp6591 cast<AtomicSDNode>(E)->refineAlignment(MMO); in getAtomic()
6708 cast<MemIntrinsicSDNode>(E)->refineAlignment(MMO); in getMemIntrinsicNode()
6857 cast<LoadSDNode>(E)->refineAlignment(MMO); in getLoad()
6959 cast<StoreSDNode>(E)->refineAlignment(MMO); in getStore()
7026 cast<StoreSDNode>(E)->refineAlignment(MMO); in getTruncStore()
7088 cast<MaskedLoadSDNode>(E)->refineAlignment(MMO); in getMaskedLoad()
7135 cast<MaskedStoreSDNode>(E)->refineAlignment(MMO); in getMaskedStore()
7175 cast<MaskedGatherSDNode>(E)->refineAlignment(MMO); in getMaskedGather()
7216 cast<MaskedScatterSDNode>(E)->refineAlignment(MMO); in getMaskedScatter()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DMachineOperand.cpp1038 void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) { in refineAlignment() function in MachineMemOperand
/external/llvm-project/llvm/lib/CodeGen/
DMachineOperand.cpp1048 void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) { in refineAlignment() function in MachineMemOperand
/external/llvm-project/llvm/lib/CodeGen/SelectionDAG/
DSelectionDAG.cpp6709 cast<AtomicSDNode>(E)->refineAlignment(MMO); in getAtomic()
6821 cast<MemIntrinsicSDNode>(E)->refineAlignment(MMO); in getMemIntrinsicNode()
6993 cast<LoadSDNode>(E)->refineAlignment(MMO); in getLoad()
7094 cast<StoreSDNode>(E)->refineAlignment(MMO); in getStore()
7160 cast<StoreSDNode>(E)->refineAlignment(MMO); in getTruncStore()
7222 cast<MaskedLoadSDNode>(E)->refineAlignment(MMO); in getMaskedLoad()
7269 cast<MaskedStoreSDNode>(E)->refineAlignment(MMO); in getMaskedStore()
7310 cast<MaskedGatherSDNode>(E)->refineAlignment(MMO); in getMaskedGather()
7357 cast<MaskedScatterSDNode>(E)->refineAlignment(MMO); in getMaskedScatter()
/external/llvm/lib/CodeGen/
DMachineInstr.cpp523 void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) { in refineAlignment() function in MachineMemOperand