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/external/mesa3d/src/mesa/program/
Dprog_optimize.c1152 const GLint regNew = registerMap[inv->Reg]; in _mesa_reallocate_registers() local
1153 assert(regNew >= 0); in _mesa_reallocate_registers()
1164 printf(" free reg %d\n", regNew); in _mesa_reallocate_registers()
1165 assert(usedRegs[regNew] == GL_TRUE); in _mesa_reallocate_registers()
1166 usedRegs[regNew] = GL_FALSE; in _mesa_reallocate_registers()