Home
last modified time | relevance | path

Searched refs:releaseTexStorage (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp692 ANGLE_TRY(releaseTexStorage(context)); in setBaseLevel()
710 angle::Result TextureD3D::releaseTexStorage(const gl::Context *context) in releaseTexStorage() function in rx::TextureD3D
724 (void)releaseTexStorage(context); in onDestroy()
1334 ANGLE_TRY(releaseTexStorage(context)); in bindTexImage()
1352 ANGLE_TRY(releaseTexStorage(context)); in releaseTexImage()
1380 ANGLE_TRY(releaseTexStorage(context)); in setEGLImageTarget()
1551 ANGLE_TRY(releaseTexStorage(context)); in setCompleteTexStorage()
1628 ANGLE_TRY(releaseTexStorage(context)); in redefineImage()
2220 ANGLE_TRY(releaseTexStorage(context)); in setCompleteTexStorage()
2345 ANGLE_TRY(releaseTexStorage(context)); in redefineImage()
[all …]
DTextureD3D.h184 angle::Result releaseTexStorage(const gl::Context *context);