Searched refs:reloadedProgram (Results 1 – 1 of 1) sorted by relevance
789 GLuint reloadedProgram = glCreateProgram(); in TEST_P() local790 saveAndLoadProgram(program.get(), reloadedProgram); in TEST_P()792 GLint textureLocation = glGetUniformLocation(reloadedProgram, "tex"); in TEST_P()808 glUseProgram(reloadedProgram); in TEST_P()812 drawQuad(reloadedProgram, "position", 0.5f); in TEST_P()817 drawQuad(reloadedProgram, "position", 0.5f); in TEST_P()821 glDeleteProgram(reloadedProgram); in TEST_P()