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Searched refs:remap_location (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dgl_nir_link_uniforms.c216 if (prog->data->UniformStorage[i].remap_location == UNMAPPED_UNIFORM_LOC) in nir_setup_uniform_remap_tables()
227 unsigned element_loc = uniform->remap_location + j; in nir_setup_uniform_remap_tables()
250 if (uniform->remap_location != UNMAPPED_UNIFORM_LOC) in nir_setup_uniform_remap_tables()
279 uniform->remap_location = location; in nir_setup_uniform_remap_tables()
288 unsigned element_loc = uniform->remap_location + j; in nir_setup_uniform_remap_tables()
312 if (prog->data->UniformStorage[i].remap_location == UNMAPPED_UNIFORM_LOC) in nir_setup_uniform_remap_tables()
333 prog->data->UniformStorage[i].remap_location + k; in nir_setup_uniform_remap_tables()
349 if (prog->data->UniformStorage[i].remap_location != in nir_setup_uniform_remap_tables()
379 prog->data->UniformStorage[i].remap_location = in nir_setup_uniform_remap_tables()
1041 if (prog->data->UniformStorage[i].remap_location == var->data.location) { in find_and_update_previous_uniform_storage()
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Dlink_uniforms.cpp1093 this->uniforms[id].remap_location = in visit_field()
1097 this->uniforms[id].remap_location = this->explicit_location; in visit_field()
1101 this->uniforms[id].remap_location = UNMAPPED_UNIFORM_LOC; in visit_field()
1424 if (prog->data->UniformStorage[i].remap_location != in link_setup_uniform_remap_tables()
1433 prog->data->UniformStorage[i].remap_location + j; in link_setup_uniform_remap_tables()
1454 if (prog->data->UniformStorage[i].remap_location != UNMAPPED_UNIFORM_LOC) in link_setup_uniform_remap_tables()
1494 prog->data->UniformStorage[i].remap_location = chosen_location; in link_setup_uniform_remap_tables()
1512 if (prog->data->UniformStorage[i].remap_location == UNMAPPED_UNIFORM_LOC) in link_setup_uniform_remap_tables()
1530 prog->data->UniformStorage[i].remap_location + k; in link_setup_uniform_remap_tables()
1544 if (prog->data->UniformStorage[i].remap_location != in link_setup_uniform_remap_tables()
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Dir_uniform.h191 unsigned remap_location; member
Dserialize.cpp444 blob_write_uint32(metadata, prog->data->UniformStorage[i].remap_location); in write_uniforms()
519 uniforms[i].remap_location = blob_read_uint32(metadata); in read_uniforms()
864 blob_write_uint32(metadata, ((gl_uniform_storage *)res->Data)->remap_location); in write_program_resource_data()
/external/mesa3d/src/mesa/main/
Duniform_query.cpp255 assert((location - uni->remap_location) == 0); in validate_uniform_parameters()
261 *array_index = location - uni->remap_location; in validate_uniform_parameters()
1104 assert(uni->array_elements > 0 || location == (int)uni->remap_location); in _mesa_uniform()
1105 offset = location - uni->remap_location; in _mesa_uniform()
1477 assert(uni->array_elements > 0 || location == (int)uni->remap_location); in _mesa_uniform_handle()
1478 offset = location - uni->remap_location; in _mesa_uniform_handle()
Dshader_query.cpp1084 return RESOURCE_UNI(res)->remap_location + array_index; in program_resource_location()