Searched refs:render_pipeline (Results 1 – 3 of 3) sorted by relevance
105 const RenderPipelineInfo& render_pipeline,110 const RenderPipelineInfo& render_pipeline,302 const RenderPipelineInfo& render_pipeline, in MapDeviceTextureToHostBuffer() argument304 const auto width = render_pipeline.pipeline->GetFramebufferWidth(); in MapDeviceTextureToHostBuffer()305 const auto height = render_pipeline.pipeline->GetFramebufferHeight(); in MapDeviceTextureToHostBuffer()307 const auto pixelSize = render_pipeline.pipeline->GetColorAttachments()[0] in MapDeviceTextureToHostBuffer()326 i < render_pipeline.pipeline->GetColorAttachments().size(); i++) { in MapDeviceTextureToHostBuffer()341 auto& host_texture = render_pipeline.pipeline->GetColorAttachments()[i]; in MapDeviceTextureToHostBuffer()849 pipeline_map_[pipeline].render_pipeline.reset( in CreatePipeline()852 pipeline_map_[pipeline].render_pipeline.get()); in CreatePipeline()[all …]
75 return pipeline_map_[command->GetPipeline()].render_pipeline.get(); in GetRenderPipeline()86 Result AttachBuffersAndTextures(RenderPipelineInfo* render_pipeline);92 Result MapDeviceTextureToHostBuffer(const RenderPipelineInfo& render_pipeline,
100 std::unique_ptr<RenderPipelineInfo> render_pipeline; member