Searched refs:rendererCaps (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Image11.h | 46 const Renderer11DeviceCaps &rendererCaps); 55 const Renderer11DeviceCaps &rendererCaps);
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D | Image11.cpp | 49 const Renderer11DeviceCaps &rendererCaps) in GenerateMipmap() argument 67 d3d11::Format::Get(src->getInternalFormat(), rendererCaps).format().mipGenerationFunction; in GenerateMipmap() 86 const Renderer11DeviceCaps &rendererCaps) in CopyImage() argument 97 d3d11::Format::Get(source->getInternalFormat(), rendererCaps).format(); in CopyImage() 102 const auto &destFormat = d3d11::Format::Get(dest->getInternalFormat(), rendererCaps).format(); in CopyImage()
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D | Renderer11.cpp | 1162 const gl::Caps &rendererCaps = getNativeCaps(); in generateConfigs() local 1240 config.maxPBufferWidth = rendererCaps.max2DTextureSize; in generateConfigs() 1241 config.maxPBufferHeight = rendererCaps.max2DTextureSize; in generateConfigs() 1243 rendererCaps.max2DTextureSize * rendererCaps.max2DTextureSize; in generateConfigs()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 393 const gl::Caps &rendererCaps = getNativeCaps(); in initializeDevice() local 395 mCurVertexSamplerStates.resize(rendererCaps.maxShaderTextureImageUnits[gl::ShaderType::Vertex]); in initializeDevice() 397 rendererCaps.maxShaderTextureImageUnits[gl::ShaderType::Fragment]); in initializeDevice() 399 mCurVertexTextures.resize(rendererCaps.maxShaderTextureImageUnits[gl::ShaderType::Vertex]); in initializeDevice() 400 mCurPixelTextures.resize(rendererCaps.maxShaderTextureImageUnits[gl::ShaderType::Fragment]); in initializeDevice() 459 const gl::Caps &rendererCaps = getNativeCaps(); in generateConfigs() local 547 config.maxPBufferWidth = rendererCaps.max2DTextureSize; in generateConfigs() 548 config.maxPBufferHeight = rendererCaps.max2DTextureSize; in generateConfigs() 550 rendererCaps.max2DTextureSize * rendererCaps.max2DTextureSize; in generateConfigs()
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/external/angle/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 73 const gl::Caps &rendererCaps, in StateManagerGL() argument 80 mVertexAttribCurrentValues(rendererCaps.maxVertexAttributes), in StateManagerGL() 81 mDefaultVAOState(rendererCaps.maxVertexAttributes, rendererCaps.maxVertexAttribBindings), in StateManagerGL() 88 mImages(rendererCaps.maxImageUnits, ImageUnitBinding()), 111 mBlendStateExt(rendererCaps.maxDrawBuffers), 160 mMaxClipDistances(rendererCaps.maxClipDistances), 166 mIndexedBuffers[gl::BufferBinding::Uniform].resize(rendererCaps.maxUniformBufferBindings); 168 rendererCaps.maxAtomicCounterBufferBindings); 170 rendererCaps.maxShaderStorageBufferBindings);
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D | StateManagerGL.h | 152 const gl::Caps &rendererCaps,
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