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Searched refs:replay_flags (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_save_draw.c185 else if (save->replay_flags) { in vbo_save_playback_vertex_list()
Dvbo.h150 GLbitfield replay_flags; member
Dvbo_save_api.c1679 save->replay_flags |= dlist->Flags; in vbo_save_BeginCallList()
1693 save->replay_flags = 0; in vbo_save_EndCallList()