Searched refs:require_gpu_shader5 (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.hpp | 278 bool require_gpu_shader5 = false); 285 bool delete_generated_objects, bool require_gpu_shader5); 293 bool delete_generated_objects, bool require_gpu_shader5);
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D | es31cArrayOfArraysTests.cpp | 585 bool require_gpu_shader5) in compile_shader_and_get_compilation_result() argument 615 if (require_gpu_shader5) in compile_shader_and_get_compilation_result() 903 bool require_gpu_shader5) in execute_positive_test() argument 912 fragment_shader_source, TestCaseBase<API>::FRAGMENT_SHADER_TYPE, require_gpu_shader5); in execute_positive_test() 923 vertex_shader_source, TestCaseBase<API>::VERTEX_SHADER_TYPE, require_gpu_shader5); in execute_positive_test() 1026 bool require_gpu_shader5) in execute_positive_test() argument 1038 fragment_shader_source, TestCaseBase<API>::FRAGMENT_SHADER_TYPE, require_gpu_shader5); in execute_positive_test() 1049 geometry_shader_source, TestCaseBase<API>::GEOMETRY_SHADER_TYPE, require_gpu_shader5); in execute_positive_test() 1060 …ss_eval_shader_source, TestCaseBase<API>::TESSELATION_EVALUATION_SHADER_TYPE, require_gpu_shader5); in execute_positive_test() 1071 … tess_ctrl_shader_source, TestCaseBase<API>::TESSELATION_CONTROL_SHADER_TYPE, require_gpu_shader5); in execute_positive_test() [all …]
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/external/virglrenderer/src/ |
D | vrend_shader.c | 7104 static void require_gpu_shader5(struct vrend_strarray *program) in require_gpu_shader5() function 7136 require_gpu_shader5(prog_strings); in vrend_patch_vertex_shader_interpolants()
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