Home
last modified time | relevance | path

Searched refs:require_gpu_shader5 (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cArrayOfArraysTests.hpp278 bool require_gpu_shader5 = false);
285 bool delete_generated_objects, bool require_gpu_shader5);
293 bool delete_generated_objects, bool require_gpu_shader5);
Des31cArrayOfArraysTests.cpp585 bool require_gpu_shader5) in compile_shader_and_get_compilation_result() argument
615 if (require_gpu_shader5) in compile_shader_and_get_compilation_result()
903 bool require_gpu_shader5) in execute_positive_test() argument
912 fragment_shader_source, TestCaseBase<API>::FRAGMENT_SHADER_TYPE, require_gpu_shader5); in execute_positive_test()
923 vertex_shader_source, TestCaseBase<API>::VERTEX_SHADER_TYPE, require_gpu_shader5); in execute_positive_test()
1026 bool require_gpu_shader5) in execute_positive_test() argument
1038 fragment_shader_source, TestCaseBase<API>::FRAGMENT_SHADER_TYPE, require_gpu_shader5); in execute_positive_test()
1049 geometry_shader_source, TestCaseBase<API>::GEOMETRY_SHADER_TYPE, require_gpu_shader5); in execute_positive_test()
1060 …ss_eval_shader_source, TestCaseBase<API>::TESSELATION_EVALUATION_SHADER_TYPE, require_gpu_shader5); in execute_positive_test()
1071 … tess_ctrl_shader_source, TestCaseBase<API>::TESSELATION_CONTROL_SHADER_TYPE, require_gpu_shader5); in execute_positive_test()
[all …]
/external/virglrenderer/src/
Dvrend_shader.c7104 static void require_gpu_shader5(struct vrend_strarray *program) in require_gpu_shader5() function
7136 require_gpu_shader5(prog_strings); in vrend_patch_vertex_shader_interpolants()