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Searched refs:resetContext (Results 1 – 25 of 36) sorted by relevance

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/external/conscrypt/repackaged/common/src/main/java/com/android/org/conscrypt/
DOpenSSLMac.java57 protected abstract void resetContext(); in resetContext() method in OpenSSLMac
85 resetContext(); in engineInit()
134 resetContext(); in engineDoFinal()
142 resetContext(); in engineReset()
163 protected void resetContext() { in resetContext() method in OpenSSLMac.Hmac
255 protected void resetContext() { in resetContext() method in OpenSSLMac.AesCmac
DOpenSSLSignature.java89 private void resetContext() throws InvalidAlgorithmParameterException { in resetContext() method in OpenSSLSignature
202 resetContext(); in initInternal()
237 resetContext(); in engineSign()
258 resetContext(); in engineVerify()
/external/conscrypt/common/src/main/java/org/conscrypt/
DOpenSSLMac.java55 protected abstract void resetContext(); in resetContext() method in OpenSSLMac
83 resetContext(); in engineInit()
132 resetContext(); in engineDoFinal()
140 resetContext(); in engineReset()
158 protected void resetContext() { in resetContext() method in OpenSSLMac.Hmac
230 protected void resetContext() { in resetContext() method in OpenSSLMac.AesCmac
DOpenSSLSignature.java87 private void resetContext() throws InvalidAlgorithmParameterException { in resetContext() method in OpenSSLSignature
200 resetContext(); in initInternal()
235 resetContext(); in engineSign()
256 resetContext(); in engineVerify()
/external/skia/tests/
DTextureBindingsResetTest.cpp74 dContext->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
85 dContext->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
102 dContext->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
120 dContext->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
133 dContext->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DEGLImageTest.cpp136 context1->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/testng/src/main/java/org/testng/internal/
DBsh.java35 resetContext(interpreter); in includeMethodFromExpression()
61 private void resetContext(Interpreter interpreter) { in resetContext() method in Bsh
/external/skqp/gm/
Dimagefromyuvtextures.cpp114 context->resetContext(); in createYUVTextures()
131 context->resetContext(); in createResultTexture()
152 context->resetContext(); in deleteBackendTextures()
Drectangletexture.cpp110 context->resetContext(); in createRectangleTextureImg()
/external/skqp/src/gpu/
DGrPathRendering_none.cpp33 void GrGLPathRendering::resetContext() {} in resetContext() function in GrGLPathRendering
DGrGpu.h416 this->resetContext(); in handleDirtyContext()
504 void resetContext() { in resetContext() function
/external/skqp/src/gpu/gl/
DGrGLPathRendering.h41 void resetContext();
DGrGLPathRendering.cpp74 void GrGLPathRendering::resetContext() { in resetContext() function in GrGLPathRendering
/external/skqp/src/image/
DSkImage_GpuBase.h56 void resetContext(sk_sp<GrContext> newContext);
/external/skqp/include/gpu/
DGrContext.h94 void resetContext(uint32_t state = kAll_GrBackendState);
/external/skqp/tools/
DDDLTileHelper.cpp62 gpuImage->resetContext(sk_ref_sp(newContext)); in createDDL()
/external/skia/modules/skparagraph/src/
DParagraphImpl.cpp140 this->resetContext(); in layout()
178 this->resetContext(); in layout()
241 void ParagraphImpl::resetContext() { in resetContext() function in skia::textlayout::ParagraphImpl
868 this->resetContext(); in setState()
DParagraphImpl.h191 void resetContext();
/external/skia/bench/
DSKPBench.cpp166 direct->resetContext(); in getGpuStats()
/external/skia/src/gpu/
DGrGpu.h621 this->resetContext(); in handleDirtyContext()
784 void resetContext() { in resetContext() function
DGrAHardwareBufferUtils.cpp194 dContext->resetContext(kTextureBinding_GrGLBackendState); in rebind()
256 dContext->resetContext(kTextureBinding_GrGLBackendState); in make_gl_backend_texture()
/external/skqp/tests/
DRectangleTextureTest.cpp120 context->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DEGLImageTest.cpp140 context1->resetContext(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/skqp/bench/
DSKPBench.cpp181 context->resetContext(); in getGpuStats()
/external/skia/include/gpu/
DGrDirectContext.h122 void resetContext(uint32_t state = kAll_GrBackendState);

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